Pockie Ninja has gathered more than 11 million registered users around the world from March 2011 to Jan 2012. A new user is generally addicted to Pockie Ninja for about 6 month, and its order amount is around $27 in average.
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Saturday 16 June 2012

for sale smiley shirts

check the shirt of newest design of smiley called smiley punchout .....click this blue link
EStoreMonster


here is the sample of the shirt


        available in all colors


yellow,blue,white,red,green etc



Saturday 9 June 2012

WOW CATACLYSM CINEMATIC TRAILER

WOW MISTS OF PANDARIA TRAILER

WORLD OF WARCRAFT CINEMATIC TRAILER

HOW HISTORY OF WORLD OF WARCRAFT BEGAN

IT ALL STARTED IN THE BEGINNING

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Warcraft is a franchise of video gamesnovels, and other media originally created by Blizzard Entertainment. The series is made up of four core games: Warcraft: Orcs & HumansWarcraft II: Tides of DarknessWarcraft III: Reign of Chaos, and World of Warcraft. The first three of these core games are in the real-time strategy genre, where opposing players command virtual armies in battle against each other or a computer-controlled enemy. The last and best selling title of the franchise is a massively multiplayer online role-playing game (MMORPG). Expansion sets were also released for multiple games in the series, each adding more content to each game as an effort to expand the product lifespan of each. No expansions were released for Warcraft: Orcs & Humans. Warcraft II was accompanied by the release of Warcraft II: Beyond the Dark Portal. Warcraft III was accompanied by the release of Warcraft III: The Frozen Throne. Multiple expansion packages accompanied World of Warcraft, namely The Burning CrusadeWrath of the Lich KingCataclysm, and Mists of Pandaria.
All games in the series have been set in and around the world of Azeroth, a high fantasy setting. Initially, the start of the series focused on the human nations which make up the Eastern Kingdoms, and the Orcish Horde which arrived in Azeroth via a dark portal, beginning the great wars. The Orcs arrived from another world, referred to as Draenor or Outland, a world which will be shattered into pieces by demonic magics during the events of Warcraft II. Later on in the series the world of Azeroth was expanded, revealing the new continents of Kalimdor, Northrend and Pandaria, allowing the introduction of the Night Elves, Tauren and other major races into the universe. The world of Azeroth also contains the traditionalfantasy setting races of elvesdwarvesgnomesorcs, and trolls.
The series also resulted in the publishing of several books relevant to the Warcraft universe setting, covering a wide range of the timelines of the universe. A collectable card game was also published, which offered those who bought booster packs a chance to gain access codes to limited in-game content in World of Warcraft. An upcoming film adaptation is planned. A number of comics have also been released alongside the books, further covering parts of the universe's storyline. A short-lived, online-subscription only magazine was also available, but later ceased publication after just 5 issues

Release Timeline

1994–– Warcraft: Orcs & Humans
1995–– Warcraft II: Tides of Darkness
1996–– Warcraft II: Beyond the Dark Portal
1997–
1998–
1999–– Warcraft II: Battle.net Edition
2000–
2001–
2002–– Warcraft III: Reign of Chaos
2003–– Warcraft III: The Frozen Throne
2004–– World of Warcraft
2005–
2006–
2007–– World of Warcraft: The Burning Crusade
2008–– World of Warcraft: Wrath of the Lich King
2009–
2010–– World of Warcraft: Cataclysm
2011–
2012–– World of Warcraft: Mists of Pandari






















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Warcraft: Orcs & Humans is a real-time strategy game (RTS), developed by Blizzard Entertainment and published by Blizzard and Interplay Entertainment. The MS-DOS version was released in November 1994 and the Macintosh version in late 1996. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. There was a CD re-release, namely version 1.21 (CD version), that didn't have the word-from-the-user-manual copy protection of prior versions. The sequel, Warcraft II: Tides of Darkness, became the main rival to Westwood StudiosCommand & Conquer series, and this competition fostered an RTS boom in the mid to late 1990s.
Although Warcraft: Orcs & Humans was not the first RTS title to offer multiplayer games, Blizzard's game persuaded a wider audience that multiplayer facilities were essential for future RTS titles. The game introduced innovations in mission design and gameplay elements, which were adopted by other RTS developers.
Blizzards's main emphases in these games were on skillful management of relatively small forces and on development of characterization and storyline within and between games played in the same universe.
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Warcraft II: Tides of Darkness is a fantasy-themed real-time strategy (RTS) game published by Blizzard Entertainment and first released for DOSin 1995 and for Mac OS in 1996. The main game, Warcraft II: Tides of Darkness, earned enthusiastic reviews, won most of the major PC gaming awards in 1996, and sold over 2 million copies.
Later in 1996 Blizzard released an expansion pack Warcraft II: Beyond the Dark Portal for DOS and Mac OS, and a compilation Warcraft II: The Dark Saga for the Sony PlayStation and Sega Saturn. The Battle.net Edition, released in 1999, provided Blizzard's online gaming service,Battle.net, and replaced the MS-DOS version with a Windows one.
Players must collect resources, and produce buildings and units in order to defeat an opponent in combat on the ground, in the air and in some maps at sea. The more advanced combat units are produced at the same buildings as the basic units but also need the assistance of other buildings, or must be produced at buildings that have prerequisite buildings. The majority of the main screen shows the part of the territory on which the gamer is currently operating, and the minimap can select another location to appear in the larger display. The fog of war completely hides all territory which the gamer's has not explored, and shows only terrain but hides opponents' units and buildings if none of the gamer's units are present.
Warcraft II 's predecessor Warcraft: Orcs & Humans, released in 1994, gained good reviews, collected three awards and was a finalist for three others, and achieved solid commercial success. The game was the first typical RTS to be presented in a medieval setting and, by bringingmultiplayer facilities to a wider audience, made this mode essential for future RTS titles. Warcraft: Orcs & Humans laid the ground for Blizzard's style of RTS, which emphasized personality and storyline. Although Blizzard's very successful StarCraft, first released in 1998, was set in a different universe, it was very similar to Warcraft II in gameplay and in attention to personality and storyline. In 1996 Blizzard announced Warcraft Adventures: Lord of the Clans, an adventure game in the Warcraft universe, but canceled the game in 1998. Warcraft III: Reign of Chaos, released in 2002, used parts of Warcraft Adventures' characters and storyline and extended the gameplay used in Warcraft II.


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Warcraft II: Beyond the Dark Portal is an expansion pack developed by Cyberlore Studios, released in 1996 by Blizzard Entertainment for their award winning real-time strategy computer game Warcraft II: Tides of Darkness. As with most computer game expansion packs, Beyond the Dark Portal requires a full version of the original game to run.
The plot of Beyond the Dark Portal takes place after the events of Warcraft II: Tides of Darkness. The Orcs, now under the leadership of Ner'zhul, staged a new invasion of Azeroth and overwhelmed the citadel of Nethergarde, which guarded the remnants of the portal. The Alliance itself had been splintered after the Second War and Gilneas and Stromgarde had withdrawn their support. The arch-mage Khadgar summoned heroes of Azeroth, Alleria Windrunner, Danath Trollbane, Turalyon and Kurdran Wildhammer to rally the forces of the Alliance. The Horde was beaten back and Khadgar decided to take the initiative to push through the Portal into the Orcs' homeland. Before being pushed back, Ner'zhul managed to steal the spellbook of Medivh which was needed to create new Portals.
The Alliance gained a foothold and made preparations to seal the rift forever while the Orcs reorganized. Khadgar needed the spellbook of Medivh and the Skull of Gul'dan to accomplish it. They razed the Shadowmoon Citadel, seat of Ner'zhul's Shadow Council. While the Alliance army and navy only barely held out, Khadgar managed to acquire the items with help from the Laughing Skull Clan. Ner'zhul managed to open portals to the Twisting Nether and escaped through one of the new Portals. The violent energies began to destroy Draenor and also threatened Azeroth. Khadgar destroyed the Portal on the side of Draenor to prevent harm to Azeroth, trapping the remaining Alliance forces beyond the Dark Portal in the dying land of Draenor. Khadgar and the warriors of Azeroth then entered one of the portals not knowing where it would lead to avoid being killed by the violent rifts tearing the planet apart. With the release of World of Warcraft: The Burning Crusade, it is revealed that the Alliance forces actually remained on Draenor rather than escaping through a portal as said in Beyond the Dark Portal's ending. They are still alive and are currently fighting to prevent another invasion of Azeroth

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Warcraft III: Reign of Chaos (often referred to as War3 or WC3 or RoC) is a real time strategy video game released by Blizzard Entertainment on July 3, 2002 (US). It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack,The Frozen Throne, was released on July 1, 2003 (US).
Warcraft III contains four playable races: Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which were introduced to the Warcraft mythos in this installment. Warcraft III's single-player campaign is laid out similarly to that of StarCraft (another Blizzard game), being told through all four of the game's races in a progressive manner. In the expansion there are two additional races: the Draenei, a race of eredar who are cursed to be abominations, and the Naga, a race of vile serpents and other creatures that come from the depths of the sea. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode. Due to the dual storylines of the previous Warcraft games, the story can only be understood if using the proper storylines of one of the campaigns in the previous games, being the Orc Campaign on Warcraft: Orcs & Humans and the Human Campaigns on both the Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal.
The game proved to be a best seller and one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month. Warcraft III won many awards including "Game of the Year" from more than six different publications

Warcraft III: The Frozen Throne cover

Warcraft III: The Frozen Throne is a real-time strategy computer game developed for Microsoft WindowsMac OS and Mac OS X by Blizzard Entertainment. It is the official expansion pack to Warcraft III: Reign of Chaos, requiring Reign of Chaos to play. Released in stores worldwide in multiple languages beginning on July 1, 2003, it includes new units for each race, two new auxiliary races, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004), the ability to build a shop and various other improvements such as the ability to queue upgrades. Sea units were reintroduced; they had been present in Warcraft II but were absent in Reign of Chaos. Blizzard Entertainment has released patches for the game to fix bugs, add new features, and balance multiplayer.



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THE WORLD OF WARCRAFT PHENOMENON HAS BEGUN

World of Warcraft (often abbreviated as WoW) is a massively multiplayer online role-playing game (MMORPG) by Blizzard Entertainment. It is the fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994. World of Warcrafttakes place within the Warcraft world of Azeroth, approximately four years after the events at the conclusion of Blizzard's previous Warcraftrelease, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001. The game was released on November 23, 2004, on the 10th anniversary of the Warcraft franchise.
The first expansion set of the game, The Burning Crusade, was released on January 16, 2007. The second expansion set, Wrath of the Lich King, was released on November 13, 2008. The third expansion set, Cataclysm, was released on December 7, 2010. On October 21, 2011, the fourth expansion set of the game, Mists of Pandaria, was announced at BlizzCon 2011 by Chris Metzen.
With 10.2 million subscribers as of December 2011, World of Warcraft is currently the world's most-subscribed MMORPG, and holds theGuinness World Record for the most popular MMORPG by subscribers


"World of Warcraft: The Burning Crusade" cover art

World of Warcraft: The Burning Crusade, often referred to as TBC or BC, is the first expansion pack for the MMORPG World of Warcraft. It was released on January 16, 2007 at midnight in Europe and North America, and sold nearly 2.4 million copies that day to people who waited over night in long lines to get the expansion, making it the fastest-selling PC game in those regions. It was released on January 17, 2007 in Australia and New Zealand; in total, approximately 3.53 million copies were sold across these territories in the first month of release, including 1.9 million in North America, over 100,000 copies in Australasia, and nearly 1.6 million in Europe. It was also released in Singapore, Thailand, and Malaysia on January 16, 2007. It was later released in South Korea on February 1, 2007; in Taiwan, Hong Kong, and Macau on April 30, 2007. The game was released in China on September 6, 2007. On June 28, 2011, Blizzard released the game for free to all users who purchased the original game

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World of Warcraft: Wrath of the Lich King, often referred to as WotLKWLK or Wrath, is the second expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following The Burning Crusade. It adds a substantial amount of content to the game world, including the continent of Northrend, home of the eponymous Lich King, and a new character "hero" class. It was announced on the first day of BlizzCon 2007, August 3, 2007.
Wrath of the Lich King was released on November 13, 2008, selling 2.8 million copies within the first 24 hours of availability. This made it the fastest selling computer game of all time, beating the record set by the previous World of Warcraft expansion The Burning Crusade, which sold 2.4 million within its first 24 hours.  It later lost its rank as number one after the third expansion set, World of Warcraft: Cataclysm, which was released on December 7, 2010, and had sold over 3.3 million copies within its first 24 hours on the market

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World of Warcraft: Cataclysm is the third expansion pack for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following the second expansion Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was officially announced by Blizzard. The expansion was officially released on December 7, 2010.
Shortly after the announcement of the release date, on October 12, 2010, Blizzard implemented patch 4.0.1, which included the overhaul of the game's playing systems

AND THE LAST ONE BLIZZARD RELEASES

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World of Warcraft: Mists of Pandaria is the fourth World of Warcraft expansion pack. It was announced on October 21, 2011 by Chris Metzen at BlizzCon 2011. On March 21, 2012 the expansion entered a closed beta test.Mists of Pandaria will raise the existing level cap from level 85 to 90. It will introduce a new character class, the Monk, along with a new playable race, the Pandaren. The vanity pet system will be overhauled and will include a pet battle system. New PVE scenarios will be introduced, and Challenge Modes will be added for dungeons. The existing 41-point talent trees will be replaced by a new system of tiered talents that are awarded every 15 levels. Blizzard has stated that there are plans for nine new dungeons, three new raids, and four new battlegroundsThe game is set after the events of Deathwing and the Cataclysm. The major setting is the titular land of Pandaria, one of the continents of the world of Azeroth. Discovery of Pandaria is made after a naval battle between the Horde and the Alliance. It had previously been hidden by magic since The Sundering, only to resurface

Pandaria

Pandaria is a new continent located to the south of the Eastern Kingdoms and Kalimdor. Several zones have been announced, including the Jade Forest, Valley of the Four Winds, Vale of Eternal Blossoms, Townlong Steppes, Kun-Lai Summit, Krasarang Wilds, and the Dread Wastes. The Jade Forest will be the first zone, and the entry point for the Alliance and Horde. It will feature lush rainforest and stone spires, and introduce the player to the Hozu and Jinyu races. It will contain the Temple of the Jade Serpent, one of the new dungeons, and introduce the Sha enemy. The Valley of the Four Winds will include Pandaren farm lands, with a coastal jungle. The Stormstout Brewery, another new dungeon, is located in the valley

Monk class

Monks use an energy source to power basic abilities like Jab.
The basic Jab attack is used to generate a resource called "Chi", which are then used for more advanced attacks. The monk class was originally not going to utilize an auto-attack like the other classes, but as of the 2012 MoP Press Event, they have been given an auto-attack. The monk class has three specializations known as: Brewmaster (tanking), Windwalker (melee damage), and Mistweaver (healing). Some details of the healing specialization have included that it will heal through "proximity" based heals, by dropping statues, similar to a shaman totem, that pulse healing as they perform attacks on the enemy target. Blizzard announced that choosing the healing specialization will give the monk a mana bar like other healers. Monks will wear the leather armor class. Every race except Goblin and Worgen can be a monk

Pandaren race

The pandaren - a race of anthropomorphic giant pandas initially created by veteran Blizzard artist Samwise Didier - were introduced to the Warcraft canon in the bonus Horde campaign of Warcraft III: The Frozen Throne. Unlike previous races in World of Warcraft, which are tied to either the Horde or Alliance in-game factions, pandaren are faction-neutral for the early levels of the game. Until level 10, the pandaren player character is faction-less; at the end of their starting experience, the player chooses to align with either the Horde or the Alliance. The pandaren speak both the Pandaren language (though the factional language barrier will still remain between Horde and Alliance pandaren) and the main languages of their faction, which are Common (Alliance) and Orcish (Horde). (In an interview with Kat Hunter, Chris Metzen jokingly said the languages had not yet been chosen but Pig Latin was a strong candidate.) The classes available to Pandaren are Hunter, Monk, Mage, Priest, Rogue, Shaman and Warrior.

New instances

At Blizzcon 2011 it was revealed that the new instances would include Temple of the Jade Serpent, Stormstout Brewery and Shando-Pan Monastery. It was later revealed that the 4 parts of Scarlet Monastery – Library, Graveyard, Armory and Cathedral – will be merged into two heroics in Mists of Pandaria. A heroic version of Scholomance was also announced. During the Mists of Pandaria press release, it was announced that there will be nine level 90 heroics for players as well as three raids with 14 raid bosses. All of the raids are going to have three difficulties (Heroic, Normal, and Looking for Raid)





Pet Battle System

 Now players' vanity pets can battle in a new turn-based combat system, either against other players for fun or against vanity pets in the wild. If wild pets are defeated, they can be captured and added to the pet Journal. Players will be able to seek out master pet trainers and battle their pets, and if the player is able to defeat them, they will gain access to new pet abilities. All information regarding pet levels, abilities, and battles will be tracked in a new Pet Journal.
There will be 10 possible pet classes, each with their own strengths and weaknesses. 
  • Aquatic
  • Beast
  • Critter
  • Dragonkin
  • Flying
  • Mechanical
  • Magic
  • Elemental
  • Humanoid
  • Undead

Announcement and development

MMO-Champion reported the possibility of Mists of Pandaria being the new expansion title based on a trademark application by Blizzard submitted on July 28, 2011 and approved August 2, 2011 trademarking the title "Mists of Pandaria". Blizzard announced also that in this expansion Garrosh Hellscream will become increasingly unstable and the two factions will ultimately team up to take him down in The Siege of Orgrimmar


HAPPY GAMING TO ALL
THANKS FOR VISITING MY BLOGSITE




STARCRAFT 2 TRAILER

TOP RELEASES AROUND THE GLOBE


Versions

On April 8, 2010, Blizzard officially announced that the game would be available in a standard and collector's edition. The game was also made available for digital download from Blizzard on the release date; pre-loading began on July 15. The collector's edition comes with an artbook, 2 GB flash drive modeled after Jim Raynor's dog tag with the original StarCraft and Brood Warexpansion preloaded, behind-the-scenes DVD, soundtrack, comic book, unique avatar portraits, a unique model for the in-game Thor unit in multiplayer, and a World of Warcraft pet.
On June 24, 2010, at a press-only Korean event, Blizzard announced that Korean players would be able to play StarCraft II for free with an active World of Warcraft subscription. In PC bangs, or other cybercafés, players can play the game by paying 500 to 1500 South Korean won (approx. $.50 to $1.50) per hour. Other options include a 30-day subscription for ₩9900 (approx. $8), a 24 hours play-time ticket for ₩2000 (approx. $1.50), and unlimited access for ₩69,000 (approx. $56). The end-user license agreement (EULA) for StarCraft II differs significantly from those of Blizzard's earlier titles in that buying the game only grants the buyer a license to play, while the game itself remains the property of Blizzard. Any breach of the EULA amounts not only to breach of contract but copyright infringement as well, giving Blizzard greater control over how the game is used. Concerns have been raised by Public Knowledge over how the altered EULA may affect multiplayer tournaments not endorsed by Blizzard.
On August 3, 2011, Blizzard replaced the previously available StarCraft II demo with the new StarCraft II: Starter Edition. It allows anyone to play part of the game for free and it comes as a 7 GB package downloaded using the Blizzard Downloader client. The Starter Edition is available for Mac and Windows, and requires a Battle.net account and an Internet connection to play

Sales

Korean Air Boeing 747-400 at Incheon International Airport with an advertisement for StarCraft II painted on the fuselage. Jim Raynor is prominently displayed on the plane.
Blizzard entered into a co-marketing agreement with Korean Air that lasted for six months, in which two of the airline's airplanes on both domestic and international routes prominently displayed StarCraft II advertising featuring Jim Raynor on the fuselage.On August 3, 2010, Blizzard announced thatStarCraft II sold more than one million units worldwide within one day of its release. After two days, when Blizzard began selling the game as a digital download on its website, approximately 500,000 additional units of the game were sold, bringing the total up to 1.5 million worldwide and making it the fastest-selling strategy game of all time. In its first month on sale, StarCraft II sold a total of three million copies worldwide. As of December 2010, the game has sold nearly 4.5 million units. The game was also heavily pirated, reportedly being downloaded over 2.3 million times, and setting a record for most data transferred by a single torrent in only three months.

Currently, StarCraft II offers no ability to play over a LAN. Previously, there were concerns that a professional scene would not develop as a result. The reason for this was that there is a latency delay between commands issued and game response when played online. LAN greatly reduces this delay and allows for much finer control over in-game units. Over 250,000 fans have signed a petition asking Blizzard to add LAN play to StarCraft II. Currently, Blizzard has no plans to support LAN play.
Lack of LAN play caused problems in 2010 Major League Gaming tournament in DallasTexas, which experienced severe delays and problems with Battle.net 2.0. Another major Battle.net 2.0 failure occurred during Blizzard's own GSL World Championship Team League tournament in March 2011 when one player was dropped from the game resulting in a do-over. And in April 2011 the Major League Gaming tournament in Dallas experienced "chronic lag issues (that) have plagued Battle.net all day, making many games difficult to play and nearly unbearable to watch.


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